Saturday, January 19, 2013
Taking care of this contest. http://na.leagueoflegends.com/board/showthread.php?t=2992924
SLOWLY pushed out some more thumbnails. Any which one of these working and are good directions?
Mainly concentrating on Swain or Kayle as my focal character. Item will be in there, but since my general plan is to have them use it directly, the whole composition's got to work first.
Thursday, January 3, 2013
Saturday, December 29, 2012
Blood Elf Engineer - Blizzard Student Art Contest 2013 Character
Gonna lock down and hurt myself through this Blizzard Art Contest during the duration of my Winter Break before I get back to work on Core Overload.
[EDIT: Massive idea shift] My idea is just doing a NPC Blood Elf Engineer who relies on reappropriating arcane/fel/etc magic to power equipment (guns, cannon, etc) due to a lack of aptitude with magic. Specifically, this Blood Elf is adventuring in Pandaria.
Requirements:
Max 6000 triangles
1024 Diffuse texture
Intended WorkFlow
Concept > Rough sculpt Zbrush > Retopo and create base sculpt mesh > Sculpt High Poly > Retopologize for Final Mesh > UV/Texture
LATEST UPDATE:
Progress on the rough sculpt. Not entirely sure if I'm doig this right, but the next step after completion would be to retopologize for a cleaner high poly. Or straight into low poly if I lose time.
[EDIT: Massive idea shift] My idea is just doing a NPC Blood Elf Engineer who relies on reappropriating arcane/fel/etc magic to power equipment (guns, cannon, etc) due to a lack of aptitude with magic. Specifically, this Blood Elf is adventuring in Pandaria.
Requirements:
Max 6000 triangles
1024 Diffuse texture
Intended WorkFlow
Concept > Rough sculpt Zbrush > Retopo and create base sculpt mesh > Sculpt High Poly > Retopologize for Final Mesh > UV/Texture
LATEST UPDATE:
Progress on the rough sculpt. Not entirely sure if I'm doig this right, but the next step after completion would be to retopologize for a cleaner high poly. Or straight into low poly if I lose time.
Friday, December 21, 2012
Monday, December 17, 2012
Erasmus Emberheart - Blood Elf Engineer (Blizzard Art Contest 2012: Character)
http://www.polycount.com/ forum/ showthread.php?t=113859
Hopefully, I can actually complete this within the time frame.
Hopefully, I can actually complete this within the time frame.
Wednesday, November 21, 2012
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